RhinoCommon API
new_releases
RhinoCommon documentation has a new look. The old site can still be found here.
play_arrow
Rhino
play_arrow
Rhino.ApplicationSettings
play_arrow
Rhino.Collections
play_arrow
Rhino.Commands
play_arrow
Rhino.Display
play_arrow
Rhino.DocObjects
play_arrow
Rhino.DocObjects.Custom
play_arrow
Rhino.DocObjects.SnapShots
play_arrow
Rhino.DocObjects.Tables
play_arrow
Rhino.FileIO
play_arrow
Rhino.Geometry
play_arrow
Rhino.Geometry.Collections
play_arrow
Rhino.Geometry.Intersect
play_arrow
Rhino.Geometry.MeshRefinements
play_arrow
Rhino.Geometry.Morphs
play_arrow
Rhino.Input
play_arrow
Rhino.Input.Custom
play_arrow
Rhino.NodeInCode
play_arrow
Rhino.ObjectManager
play_arrow
Rhino.PlugIns
play_arrow
Rhino.Render
play_arrow
Rhino.Render.ChangeQueue
play_arrow
Rhino.Render.ChildSlotNames
play_arrow
Rhino.Render.CustomRenderMeshes
play_arrow
Rhino.Render.DataSources
play_arrow
Rhino.Render.Fields
play_arrow
Rhino.Render.ParameterNames
play_arrow
Rhino.Render.PostEffects
play_arrow
Rhino.Render.UI
play_arrow
Rhino.Runtime
play_arrow
Rhino.Runtime.InProcess
play_arrow
Rhino.Runtime.InteropWrappers
play_arrow
Rhino.Runtime.Notifications
play_arrow
Rhino.Runtime.RhinoAccounts
play_arrow
Rhino.UI
play_arrow
Rhino.UI.Controls
play_arrow
Rhino.UI.Controls.DataSource
play_arrow
Rhino.UI.Controls.ThumbnailUI
play_arrow
Rhino.UI.Controls.Thumbnaillist
play_arrow
Rhino.UI.Gumball
play_arrow
dotnetstart
home
/
Rhino.Render
/
AsyncRenderContext

AsyncRenderContext class

\ingroup rhino_render Inherit from AsyncRenderContext to be able to create asynchronous render engine implementations through RhinoCommon.

Derived Classes:

Namespace: Rhino.Render
AsyncRenderContext: references

keyboard_arrow_down
Constructors (1)

AsyncRenderContext()

 

keyboard_arrow_down
Properties (3)

Cancel

 
If set to True rendering should be stopped. Is set to True only by StopRendering().

RenderThread

 
Holder for render thread, that gets set through StartRenderThread()

RenderWindow

 
Handle to the RenderWindow for the instance of this class. This is a convenience property for implementors to use.

keyboard_arrow_down
Methods (6)

DeleteThis()

 

Dispose()

 

Dispose(Boolean isDisposing)

 

JoinRenderThread()

 
Join the render thread, then set to null;

StartRenderThread(ThreadStart threadStart,String threadName)

 
Start a new render thread with given function.

StopRendering()

 
Override StopRendering if you need to do additional tasks besides having Cancel set to true. Note: you should always base.StopRendering() in your overriding implementation.

Nothing found