RhinoCommon API
new_releases
RhinoCommon documentation has a new look. The old site can still be found here.
play_arrow
Rhino
play_arrow
Rhino.ApplicationSettings
play_arrow
Rhino.Collections
play_arrow
Rhino.Commands
play_arrow
Rhino.Display
play_arrow
Rhino.DocObjects
play_arrow
Rhino.DocObjects.Custom
play_arrow
Rhino.DocObjects.SnapShots
play_arrow
Rhino.DocObjects.Tables
play_arrow
Rhino.FileIO
play_arrow
Rhino.Geometry
play_arrow
Rhino.Geometry.Collections
play_arrow
Rhino.Geometry.Intersect
play_arrow
Rhino.Geometry.MeshRefinements
play_arrow
Rhino.Geometry.Morphs
play_arrow
Rhino.Input
play_arrow
Rhino.Input.Custom
play_arrow
Rhino.NodeInCode
play_arrow
Rhino.ObjectManager
play_arrow
Rhino.PlugIns
play_arrow
Rhino.Render
play_arrow
Rhino.Render.ChangeQueue
play_arrow
Rhino.Render.ChildSlotNames
play_arrow
Rhino.Render.CustomRenderMeshes
play_arrow
Rhino.Render.DataSources
play_arrow
Rhino.Render.Fields
play_arrow
Rhino.Render.ParameterNames
play_arrow
Rhino.Render.PostEffects
play_arrow
Rhino.Render.UI
play_arrow
Rhino.Runtime
play_arrow
Rhino.Runtime.InProcess
play_arrow
Rhino.Runtime.InteropWrappers
play_arrow
Rhino.Runtime.Notifications
play_arrow
Rhino.Runtime.RhinoAccounts
play_arrow
Rhino.UI
play_arrow
Rhino.UI.Controls
play_arrow
Rhino.UI.Controls.DataSource
play_arrow
Rhino.UI.Controls.ThumbnailUI
play_arrow
Rhino.UI.Controls.Thumbnaillist
play_arrow
Rhino.UI.Gumball
play_arrow
dotnetstart
home
/
Rhino.Render.PostEffects
/
PostEffectChannel

PostEffectChannel class


Derived Classes:

Namespace: Rhino.Render.PostEffects
PostEffectChannel: references

keyboard_arrow_down
Properties (2)

Id

 
Return the channel id which indicates what type of data is used in this channel.

PixelSize

 
Return the pixel size in bytes for this channel.

keyboard_arrow_down
Methods (5)

Clone()

 
Return a clone of this channel.

Commit()

 
Commit changes to the channel so that those changes can be used by subsequent post effects in the chain. Only valid for channels that were obtained by calling GetChannelForWrite(). If the channel has the same id as an existing channel, the existing channel will be replaced by the new one. If the existing channel was created by a previous post effect in the chain, it will be deleted. Changes to channels that are not commited simply get ignored. Note: This call merely sets a flag. The process is deferred until after the post effect has finished executing.

CPU()

 
Return an interface to this channel for doing channel operations on the CPU.

Dispose()

 

GPU()

 
Return an interface to this channel for doing channel operations on the GPU.

keyboard_arrow_down
Fields (1)

m_cpp

 

Nothing found