RhinoCommon API
new_releases
RhinoCommon documentation has a new look. The old site can still be found here.
play_arrow
Rhino
play_arrow
Rhino.ApplicationSettings
play_arrow
Rhino.Collections
play_arrow
Rhino.Commands
play_arrow
Rhino.Display
play_arrow
Rhino.DocObjects
play_arrow
Rhino.DocObjects.Custom
play_arrow
Rhino.DocObjects.SnapShots
play_arrow
Rhino.DocObjects.Tables
play_arrow
Rhino.FileIO
play_arrow
Rhino.Geometry
play_arrow
Rhino.Geometry.Collections
play_arrow
Rhino.Geometry.Intersect
play_arrow
Rhino.Geometry.MeshRefinements
play_arrow
Rhino.Geometry.Morphs
play_arrow
Rhino.Input
play_arrow
Rhino.Input.Custom
play_arrow
Rhino.NodeInCode
play_arrow
Rhino.ObjectManager
play_arrow
Rhino.PlugIns
play_arrow
Rhino.Render
play_arrow
Rhino.Render.ChangeQueue
play_arrow
Rhino.Render.ChildSlotNames
play_arrow
Rhino.Render.CustomRenderMeshes
play_arrow
Rhino.Render.DataSources
play_arrow
Rhino.Render.Fields
play_arrow
Rhino.Render.ParameterNames
play_arrow
Rhino.Render.PostEffects
play_arrow
Rhino.Render.UI
play_arrow
Rhino.Runtime
play_arrow
Rhino.Runtime.InProcess
play_arrow
Rhino.Runtime.InteropWrappers
play_arrow
Rhino.Runtime.Notifications
play_arrow
Rhino.Runtime.RhinoAccounts
play_arrow
Rhino.UI
play_arrow
Rhino.UI.Controls
play_arrow
Rhino.UI.Controls.DataSource
play_arrow
Rhino.UI.Controls.ThumbnailUI
play_arrow
Rhino.UI.Controls.Thumbnaillist
play_arrow
Rhino.UI.Gumball
play_arrow
dotnetstart
home
/
Rhino.UI.Gumball
/
GumballDisplayConduit

GumballDisplayConduit class


Derived Classes:

Namespace: Rhino.UI.Gumball
GumballDisplayConduit: references

keyboard_arrow_down
Constructors (2)

GumballDisplayConduit()

 

GumballDisplayConduit(ActiveSpace space)

 

keyboard_arrow_down
Properties (8)

BaseGumball

 
Starting location.

Enabled

 

Gumball

 

GumballTransform

 
The gumball transformation is the transformation calculated by comparing the current gumball to the starting BaseGumball.

InRelocate

 

PickResult

 
The initial mouse down event sets PickResult.

PreTransform

 
The pre-transform is a transformation that needs to be applied before the gumball transformation.

TotalTransform

 
The total transformation is GumballTransform * PreTransform.

keyboard_arrow_down
Methods (8)

CheckShiftAndControlKeys()

 

Dispose()

 

Dispose(Boolean disposing)

 

PickGumball(PickContext pickContext,GetPoint getPoint)

 

SetBaseGumball(GumballObject gumball, GumballAppearanceSettings appearanceSettings)

 
Contents of the gumball are copied to the base gumball of this class.

SetBaseGumball(GumballObject gumball)

 
Contents of the gumball are copied to the base gumball of this class.

UpdateGumball(Plane frame)

 

UpdateGumball(Point3d point, Line worldLine)

 

Nothing found