Description:

Display order used to force objects to be drawn on top or behind each other. Larger numbers draw on top of smaller numbers. 0 = draw object in standard depth buffered order <0 = draw object behind "normal" draw order objects >0 = draw object on top of "normal" draw order objects

Syntax:
public int DisplayOrder {get|set}
Returns:
Type: int
Available since:
5.10

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