Description:
Get a enumerable list of custom mesh primitives
deprecated in 8.0
obsolete: This version is obsolete because - uses the old school custom render meshes. Prefer CustomRenderMeshes
Parameters:
- forceTriangleMeshes
- Type: bool
- If True all mesh faces will be triangulated
- quietly
- Type: bool
- Iterate quietly, if True then no user interface will be displayed
Returns:
Type: IEnumerable<RenderPrimitive>
Available since:
6.0
Description:
Get a enumerable list of custom mesh primitives
Syntax:
public IEnumerable<RenderPrimitive> GetRenderPrimitives(
ViewportInfo viewport,
bool forceTriangleMeshes,
bool quietly
)
ViewportInfo viewport,
bool forceTriangleMeshes,
bool quietly
)
deprecated in 8.0
Parameters:
- viewport
- Type: DocObjects.ViewportInfo
- The rendering view camera.
- forceTriangleMeshes
- Type: bool
- If True all mesh faces will be triangulated
- quietly
- Type: bool
- Iterate quietly, if True then no user interface will be displayed
Returns:
Type: IEnumerable<RenderPrimitive>
Available since:
6.0
Description:
Get a enumerable list of custom mesh primitives
Syntax:
public IEnumerable<RenderPrimitive> GetRenderPrimitives(
Guid plugInId,
ViewportInfo viewport,
bool forceTriangleMeshes,
bool quietly
)
Guid plugInId,
ViewportInfo viewport,
bool forceTriangleMeshes,
bool quietly
)
deprecated in 8.0
obsolete: This version is obsolete because - uses the old school custom render meshes. Prefer RenderPrimitives
Parameters:
- plugInId
- Type: System.Guid
- The Id of the plug-in creating the iterator.
- viewport
- Type: DocObjects.ViewportInfo
- The rendering view camera.
- forceTriangleMeshes
- Type: bool
- If True all mesh faces will be triangulated
- quietly
- Type: bool
- Iterate quietly, if True then no user interface will be displayed
Returns:
Type: IEnumerable<RenderPrimitive>
Available since:
6.0