Description:

Override this when you want to handle mesh instance changes (block instances and first-time added new meshes)

Syntax:
protected virtual void ApplyMeshInstanceChanges(
List<uint> deleted,
List<MeshInstance> addedOrChanged
)
protected
virtual
Returns:
Type: void

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ApplyMeshInstanceChanges

ApplyMeshInstanceChanges method

Class:  Rhino.Render.ChangeQueue.ChangeQueue

Nothing found